1. Mike Feyrer

    Preview: Diablo III

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    In 1996, Blizzard Entertainment published an isometric computer role-playing game called Diablo. Gamers around the world clicked through its gritty and horrifying world searching for loot to enhance their heroes. While critically and commercially successful, the Diablo name wouldn’t become ingrained in the hearts of many PC gamers for another four years. The...

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“It is always sad that something is not sold as well as expected. I think these negative experiences on a project is a thorn that is stuck, so we usually try to work the best idea or at least take it up and concretize it from an angle different for use in another title. Yes, I want to do more with that idea.” — Shigeru Miyamoto talks future plans for Wii Music

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